layers::prelude

Trait DrawScene

source
pub trait DrawScene {
    // Required method
    fn draw_scene(
        &self,
        scene: Arc<Scene>,
        root_id: NodeRef,
        damage: Option<Rect>,
    );
}

Required Methods§

source

fn draw_scene(&self, scene: Arc<Scene>, root_id: NodeRef, damage: Option<Rect>)

Implementors§