pub struct AnimationFuture { /* private fields */ }Expand description
A future that resolves when a scheduled animation finishes.
Obtain one by .await-ing an AnimationRef:
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let anim = engine.add_animation_from_transition(&transition, true);
anim.await;Trait Implementations§
Source§impl Future for AnimationFuture
impl Future for AnimationFuture
Auto Trait Implementations§
impl Freeze for AnimationFuture
impl RefUnwindSafe for AnimationFuture
impl Send for AnimationFuture
impl Sync for AnimationFuture
impl Unpin for AnimationFuture
impl UnwindSafe for AnimationFuture
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<F> IntoFuture for Fwhere
F: Future,
impl<F> IntoFuture for Fwhere
F: Future,
Source§type IntoFuture = F
type IntoFuture = F
Which kind of future are we turning this into?
Source§fn into_future(self) -> <F as IntoFuture>::IntoFuture
fn into_future(self) -> <F as IntoFuture>::IntoFuture
Creates a future from a value. Read more